Arctic: A frigid tundra, with little more than large evergreens for plantlife; this snowy District is home to many Water element mages, though the Ice sub-element is more prominant. It is also the native homeland of the Arctic Species of Xenonia, which share a similar look to the rest of the denizens, however, are made entirely of snow and ice, and should they ever leave their frozen home, they will melt. Few of them are exceptions to this, however.
Forest: Unlike it's much more humid and warm, and frozen solid neighbors, the Forest District is always around the tempurature of a warm Spring day. It's mostly safe* with tall trees of all kinds, including evergreens, and is home to a variety of creatures, most of them feral or primitive in nature. The prominant element in this District is Earth, with Plant being the most used. Many people have huts and homes in this forest, enjoying the peaceful tranquility of the wild rather than the bustle of the City. It is also home to the Demon Tribe.
Lake: The smallest District, but one of the largest in depth, the Lake District actually isn't as small as it is on the map. It stretches on deeper than most would consider possible, given that Xenonia is nothing more than a circular chunk of land flying through space. The only way non-water-breathers can get to the village at the very bottom of the District is via Bubble Transport. This unique form of transport will carry one passenger at a time, however, there's a limitless supply of the special bubble fluid needed to create them. The prominant element here is obviously Water, and is home to the Aquatic species, which have superior swimming capablities and water-breathing.
Jungle: The Jungle is very humid, much like the "rainforests" of a planet known as Earth. The Jungle is home to all sorts of plant life, much of which was not known before, and many more still undiscovered. This District is popular with Alchemists, and it's prominant element is Earth, with it's sub-element being Plant. Water is also quite popular here. The Jungle is home to many native tribes, many of which oblivious of the other districts, and assume that their Jungle home stretches into infinity.
Candy: This District is far different than the rest, as the entirety of the land is made of sugary sweets. The ground is chocolate cake, and the trees are licorice. The cliffs are rock candy of all flavors, and the rivers are streams of pure liquid sugar. The denizens of this District are also made of candy, with caramel 'blood' and gummy 'insides', with their bodies usually made of more solid candies like chocolate or taffy. Literally everything in this district is edible, including the people living there, and they're more than happy to lend a hand or two to a hungry traveller. There is no prominant element here, as Candy is not technically magic.
Valley: A shortened version of "Unique Valley", this District is the only part of Xenonia with a miniture star "sun". This is because unlike the rest of Xenonia, the Unique species thrive in the sunlight. The Valley is home to hundreds of Uniques, aptly called this because they all share one big trait: They're sun-loving. That means that they are Unique to the rest of the denizens. They fall under many catergories to make it easier for people to identify them. Many are young or primitive in nature, often fleeing from confrontation rather than fighting. Like the Candy District, there is no prominant element or sub-element. However, there is still much to be learned of the Uniques. If only they would stick around long enough to be studied....
Mountain/Cave: This District is full of mountains and cliffs, and dotting this cliffs are deep mines and caverns. These caverns are home to many nocturnal creatures such as bats, but also the ever elusive Crystaliens. Rare sightings of these creatures have reported that they seem to be entirely made of precious gemstones, usually one type. They love the mines because it's here they find their primary food source: gems. They bite through these precious stones like a normal person would bite through cake. Apparently, according to studies, different gemstones have different flavors, with favorites being picked. It seems that the "forbidden fruit" of their race is the incredibly rare Spirit Stone, the same ore that the Spirit Crystals the Palace guards are made of. The taste of these stones is, as one Crystalien was quoted as saying, "perfect" and "more satisfying than a warm summer's day". The prominant element here is Earth, with the sub-element of Crystal. The caves are deep and winding, with adventurers going missing or lost in them frequently.
Magic: The Magic District is a barren wasteland, with no living plant life, just dead trees and bushes. The District is dotted with hundreds of large natural Crystal formations, as well as many Wizard Towers. These towers often house an elder mage with extensive knowledge of one or more elements, and many apprentice magicians flock to this district to be taught by them. However, it's also home to the species Spellcaster. These hooded creatures often carry a powerful crystal staff, and will act hostile to people not from their District. They will not usually attack, but it's been reported that Spellcasters wearing darker tattered robes will act violently. When defeated, Spellcasters will either disappear, flee or 'explode', though their numbers never seem to drop. People believe that the Spellcaster species were once respected mages who were outcasted or exiled for using magic frowned upon by the Magic School. The prominant elements here are Light and Dark, however, Time/Space has also been quoted as being used....
Plushie: The Plushie District is similar to the Candy District in the way of it being not made of the same materials as the rest of the 'planet'. The Plushie District is made of all sorts of fabrics, both artificial and natural. The grass is reported to be yarn, and the trees seem to be cotton. Rivers are silk and the roads are polyester. Similarily to the Candy District, it seems that the denizens of this area follow suit to the land as well, being made partly or entirely of fabric and cotton stuffing. This species has been coined as "Plushies", however, the Plushie World is not actually part of this universe at all, but rather a different universe entirely. This District also is dotted with 'portals' to the Plushie Universe, that is, closets, beds, washing/drying machines, etc. The magic behind how these 'portals' work is not yet understood by the Magic Schools and are still under study. One thing remains clear however: Organic creatures (that is, creatures that are not made of fabric and stuffing) are not able to access these portals without a "Plushie" escorting them. It seems that only a "Plushie" has the required magic to activate the portals.**
City: The City District is the urban area of the "planet", and is exactly as it sounds. The City is dotted with shops, restaurants, inns, and other services ranging from the unusual to the expected. This is the only true safe haven in all of Xenonia, and the villagers and citizens who live here often don't leave without good reason. The City District is also the only place Magic usage is forbidden, unless used for educational purposes or circumstances in which authority says it is allowed.
Palace: The Palace (which is not classified as a 'district', but still has information on it) is the largest structure in all of Xenonia, as well as the tallest. This Palace is home to Dusk, the Prince of Xenonia, as well as anybody he feels may live with him. This does not include the hundreds of maids and butlers he has working for him. He is a strong, yet fair ruler, and is the only one in the entire land of Xenonia to master all 8 Elements, as well as all the sub-elements. He is respected greatly, but he often humbles himself in public, not liking being treated as royalty. The Palace is actually bigger on the inside, which further proves Dusk's capabilities in the Elements of Time and Space. His Magical Laboratory and Alchemist's Den is in the tallest tower, with the Royal Bedchambers being at the very top.
Volcano: The fiery Volcano District is one of the two floating Districts hovering above the Plushie District. This District is home to the Molten, a species native to this District, and seemingly the exact opposite of the Aquatics of the Lake District. They can breathe under the lava that floods from the volcano, and can survive even the harshest of heats. They eat metal and rocks, but cannot get wet, otherwise they will solidify and die. The Volcano is a floating District to prevent damage to the rest of the "planet", with special barriers preventing lava from pouring over the sides. The heat is great, but not unbearable to the average traveller, but be warned, as the closer you get to the volcano, the hotter it gets. The prominant elements here are Fire and Earth.
Cloud/Sky: Floating high above the Unique Valley, higher than the sun, the Cloud District is home to the Aerials, a species of winged creatures of all kinds. They love to frolic in their bouncy District, as the clouds can be walked on by only them, or those with the capability of flight. However, this can be countered with a simple water-walking spell. Many of them are archers, and are very competitive when it comes to bow and arrow contests. They're very friendly and love when people visit them, as they don't get visitors often (which isn't surprising). The prominant element here is Wind, with the sub-element of Lightning.
*The safety of the Forest is relative, as many of the Demons living there are thieves and mischief makers, but some have been known to get violent. They are cowardly however, and will often flee from a challenging opponent.
**The "portals", as stated above, are not average portals. They only seem to be things where stuffed animal toys are often found on Earth, such as in the back of closets, bureaus, or dressers; under beds; inside the drums of washing/drying machines; inside laundry baskets; underneath large piles of laundry; et cetera. These "portals" don't seem to do anything when used, as their magic becomes apparent only when exiting.
(I.e: A person crawls under the bed with their plushie escort. They may not notice anything at first, in fact, if you look back out from under the bed, it seems like nothing has changed. But when you crawl back out from under the bed, you find that you are, indeed, in the Plushie's Universe.)
The "portals" are smart too, as they will not accept Organics with a temporary transformation spell/potion effect to turn into a Plushie. Permanent transformations seem to work however. Costumed or disguised Organics do not count as an escort, nor does a stuffed toy (non-living plushie). It has to be a Plushie that was born (or has been permanently transformed) into a Plushie. Nothing else will work.